Publications of Tibor Tauzin

The attribution of navigational- and goal-directed agency in dogs (Canis Familiaris) and human toddlers (Homo Sapiens)

Both human infants and non-human primates can recognize unfamiliar entities as instrumental agents ascribing them goals and efficiency of goal-pursuit. This competence relies on movement cues indicating distal sensitivity to the environment and choice of efficient goal-approach. While dogs’ evolved sensitivity to social cues allow them to recognize humans as communicative agents, it remains unclear whether they have also evolved a basic concept of instrumental agency. We employed a preferential object-choice procedure to test whether adult pet dogs and human toddlers can identify unfamiliar entities as agents based on different types of movement cues specifying different levels of agency. In the Navigational Agency condition, dogs preferentially chose an object that varied it’s pathway to avoid collision with obstacles over another object showing no evidence of distal sensitivity (regularly bumping into obstacles). However, in the Goal-Efficiency condition where neither objects collided with obstacles as they navigated towards a distal target, but only one of them exhibited efficient goal-approach as well, toddlers, but not dogs, showed a preference toward the efficient goal-directed agent. These findings indicate that dogs possess a limited concept of environmentally sensitive ‘navigational agency’ that they attribute to self-propelled entities capable of modifying their movement to avoid colliding with obstacles. In contrast, dogs showed no evidence of attributing the higher-level concept of ‘goal-directed instrumental agency’ based on cues of efficient goal-pursuit. Toddlers, on the other hand, demonstrated clear sensitivity to cues of efficient variability of goal-approach as the basis for differentiating, attributing, and showing preference for goal-directed instrumental agency.

Dogs Identify Agents in Third-Party Interactions on the Basis of the Observed Degree of Contingency

To investigate whether dogs could recognize contingent reactivity as a marker of agents’ interaction, we performed an experiment in which dogs were presented with third-party contingent events. In the perfect-contingency condition, dogs were shown an unfamiliar self-propelled agent (SPA) that performed actions corresponding to audio clips of verbal commands played by a computer. In the high-but-imperfect-contingency condition, the SPA responded to the verbal commands on only two thirds of the trials; in the low-contingency condition, the SPA responded to the commands on only one third of the trials. In the test phase, the SPA approached one of two tennis balls, and then the dog was allowed to choose one of the balls. The proportion of trials on which a dog chose the object indicated by the SPA increased with the degree of contingency: Dogs chose the target object significantly above chance level only in the perfect-contingency condition. This finding suggests that dogs may use the degree of temporal contingency observed in third-party interactions as a cue to identify agents.

The order of ostensive and referential signals affects dogs’ responsiveness when interacting with a human

Ostensive signals preceding referential cues are crucial in communication-based human knowledge acquisition processes. Since dogs are sensitive to both human ostensive and referential signals, here we investigate whether they also take into account the order of these signals and, in an object-choice task, respond to human pointing more readily when it is preceded by an ostensive cue indicating communicative intent. Adult pet dogs (n = 75) of different breeds were presented with different sequences of a three-step human action. In the relevant sequence (RS) condition, subjects were presented with an ostensive attention getter (verbal addressing and eye contact), followed by referential pointing at one of two identical targets and then a non-ostensive attention getter (clapping of hands). In the irrelevant sequence (IS) condition, the order of attention getters was swapped. We found that dogs chose the target indicated by pointing more frequently in the RS as compared to the IS condition. While dogs selected randomly between the target locations in the IS condition, they performed significantly better than chance in the RS condition. Based on a further control experiment (n = 22), it seems that this effect is not driven by the aversive or irrelevant nature of the non-ostensive cue. This suggests that dogs are sensitive to the order of signal sequences, and the exploitation of human referential pointing depends on the behaviour pattern in which the informing cue is embedded.

Simple visual cues of event boundaries

A stream of sensory information is organized into discrete temporal units through event segmentation. On the basis of several studies measuring participants' explicit decisions about event boundaries, some theorists suggest that this segmentation is induced by increased unpredictability. Since this approach cannot describe the segmentation of unfamiliar events, we assumed that event segmentation might be perceptually driven. We hypothesized that when a new event-relevant object is represented, it triggers event segmentation. In addition to explicit decisions, we measured memory performance, since it has previously been found to be a strong indicator of event segmentation. We presented simple videos to the participants in which geometric objects were flashing consecutively while an unpredictable change occurred. In the New Object condition flashing objects were replaced, while in the Same Object condition one non-kind-relevant feature of the objects was changed. In Experiment 1 the participants' task was to press a button when they detected a meaningful change in the stimuli. In line with the predictability-based theories, we found that both changes triggered the detection of an event boundary. To contrast our hypothesis with the predictions of earlier theories, in Experiments 2 and 3 memory accuracy was measured using the stimuli of Experiment 1. We only found a significant change in memory accuracy in the New Object condition, which suggests that the appearance of an event-relevant object can induce segmentation on its own, and indicates that the explicit-decisions methodology might lead to the improper conclusion that event segmentation is solely based on predictability.

What or where? The meaning of referential human pointing for dogs (Canis familiaris)

Dogs have a unique capacity to follow human pointing, and thus it is often assumed that they can comprehend the referential meaning of such signals. However, it is still unclear whether dogs perceive human directional gestures as signals referring to a target object (indicating what to manipulate) or a spatial cue (indicating where to do something). In the present study, we investigated which of these alternative interpretations may explain dogs’ responses to human pointing gestures in ostensive communicative and nonostensive cuing contexts. To test whether dogs select the cued object or the cued location, subjects were presented with 2 alternative object-choice trials. An experimenter first attracted the attention of the dog either by calling the dog’s name and looking at it (ostensive condition, n = 24) or by clapping the hands (nonostensive condition, n = 24) then pointed at 1 of 2 different toy objects. Subsequently, the experimenter switched the location of the 2 target objects in full view of the dogs by grasping the objects and making a 180° turn. Dogs were then allowed to choose between the 2 objects. In the ostensive condition, dogs showed a significant bias toward the cued location compared with the nonostensive condition in which they performed at chance. These results suggest that pointing refers to a direction or location for dogs, but only if they are addressed with ostensive cues that indicate the communicative intention of the signaler.